I generally don’t like games like TinyKeep, but there was something about the previews that made it seem like a whole lot of fun. I have not played it a whole lot yet because the first half hour was full of frustration (more on that in a minute) before I got it figured out, but when I actually got moving and working towards escaping the dungeon I quickly found enjoyment in what I was doing.
My frustration comes from the controls, keybindings, and lack of any sort of keymapping glossary or customization screen (at least that I could find.)
The game has little pop ups on screen telling you what button to press to do certain things, which would work well, except that they are not keyboard buttons, they are Microsoft Xbox Controller buttons. If you don’t have a controller on your PC, this does not translate to anything usable. I spent a good half hour trying different keys on the keyboard, in different situations trying to map out the controls for myself.
Spending 10 minutes trying to figure out how to “Press A” to open a door, sucked. A key did nothing. Then I realized it was the A button on a controller that it was referencing. No controller here.
Anyway, once I got it going I got a couple of good 10+ minute runs in the game before dying. If you didn’t know, it is a top-down, procedurally generated dungeon escape game with permadeath. When your character dies, you start from the beginning and try again, except the next time the map will be different!
It was fun, and using the environment to help hinder or kill the guards trying to kill you was pretty fun. I’ll probably talk more about this when I have some more time with it. Hopefully the developer patches in some keyboard keymapping options or something to help out new players, soonish.
Finally, the Axe has come back to Tamriel
After what was probably two months of jumping around between classes and builds, I got myself figured out and have a plan for my first Ebonheart Pact character to the Veteran Ranks. My Dragonknight, Sigvar the Axe has, has put away one of his axes in favor of a shield, and will be using it to break Daedric faces.
As of last night I finished and cleared all of Deshaan (save the group dungeon) and I had a blast playing the DK through that zone. It was also my first time playing through Deshaan and I loved the storyline there.
Right now my build is using One Hand and Shield on both bars, though I will be playing at Bow and possibly leveling up some Resto for utility.
Bar 1 contains all of my damage and most used abilities, while bar 2 holds my less frequently used buffs and other skills. Basically my rotation starts with Bar 2 buffs, then flip to Bar 1 and use Invasion to clobber some poor sap, then I start burning them alive with my fire skills all while smacking them with my shield and hitting them with a sharp axe.
Sometimes the Dragon wings pop out and I make Daedra cry. It’s all good fun.